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computational geometry

A collection of 7 posts

Algorithms

Cohen Sutherland Line Clipping Algorithm

Cohen Sutherland Algorithm is a linear time complexity line clipping algorithm that cuts lines to portions which are within a rectangular area. It eliminates the lines from a given set of lines which belongs outside the area of interest and clip those lines which are partially inside

Piyush Rajendra Chaudhari Piyush Rajendra Chaudhari
convex hull

Kirkpatrick-Seidel Algorithm (Ultimate Planar Convex Hull Algorithm)

Algorithm Complexity Applications Reading time: 15 minutes | Coding time: 9 minutes The Kirkpatrick–Seidel algorithm, called by its authors "the ultimate planar convex hull algorithm", is an algorithm for computing the

Pankaj Sharma Pankaj Sharma
convex hull

Chan's Algorithm to find Convex Hull

In computational geometry, Chan's algorithm, named after Timothy M. Chan, is an optimal output-sensitive algorithm to compute the convex hull of a set P of n points, in 2- or 3-dimensional space. The algorithm takes O(n log h) time, where h is the number of vertices of the output (the convex hull).

Pankaj Sharma Pankaj Sharma
convex hull

Graham Scan Algorithm to find Convex Hull

Graham's Scan Algorithm is an efficient algorithm for finding the convex hull of a finite set of points in the plane with time complexity O(N log N). The algorithm finds all vertices of the convex hull ordered along its boundary. It uses a stack to detect and remove concavities in the boundary.

Pankaj Sharma Pankaj Sharma
convex hull

Gift Wrap Algorithm (Jarvis March Algorithm) to find Convex Hull

Gift Wrap Algorithm ( Jarvis March Algorithm ) to find the convex hull of any given set of points. We start from the leftmost point (or point with minimum x coordinate value) and we keep wrapping points in a counterclockwise direction. Find pseudocode, implementations, complexity and questions

Pankaj Sharma Pankaj Sharma
convex hull

Divide and Conquer algorithm to find Convex Hull

Divide and Conquer algorithm to find Convex Hull. The key idea is that is we have two convex hull then, they can be merged in linear time to get a convex hull of a larger set of points. It requires to find upper and lower tangent to the right and left convex hulls C1 and C2

Pankaj Sharma Pankaj Sharma
convex hull

Quick Hull Algorithm to find Convex Hull

Quickhull is a method of computing the convex hull of a finite set of points in the plane. It uses a divide and conquer approach. It was published by C. Barber and D. Dobkin in 1995. average case complexity is considered to be Θ(n * log(n))

Pankaj Sharma Pankaj Sharma
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